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Civ 6 stop rebellion
Civ 6 stop rebellion













If it was, it's possible the loyalty added doesn't affect the turn you activated it and since it was one turn from rebelling, it rebelled anyway. How much loyalty per turn was your city losing and how much the great people added? If it wasn't enough to leave you on positive, it will rebel regardless. I did a quick search here, seems like every Great People that add loyalty will add loyalty per turn.

civ 6 stop rebellion civ 6 stop rebellion

One thing I noticed is that the UI have that annoying problem where some stuff only update when you pass turn, so even though the city was showing 55 turns, what possibly happened is that something changed and the UI didn't update, so next turn you saw that the situation was actually worse.















Civ 6 stop rebellion